Publication & Citation Trends
Publications
0 total
Explaining and Clustering Playtraces Using Temporal Logics
Cited by 1
Semantic Scholar
From Code to Play: Benchmarking Program Search for Games Using Large Language Models
Cited by 0
Semantic Scholar
Seeding for Success: Skill and Stochasticity in Tabletop Games
Cited by 2
Semantic Scholar
Unveiling modern board games: an ML-based approach to BoardGameGeek data analysis
Cited by 2
Semantic Scholar
STEP: A Framework for Automated Point Cost Estimation
Cited by 0
Semantic Scholar
PyTAG: Tabletop Games for Multiagent Reinforcement Learning OA
Cited by 4
Semantic Scholar
Following the Leader in Multiplayer Tabletop Games
Cited by 4
Semantic Scholar
Balancing Wargames through Predicting Unit Point Costs OA
Cited by 4
Semantic Scholar
Research Topics
Artificial Intelligence in Games
(136)
Digital Games and Media
(77)
Reinforcement Learning in Robotics
(63)
Evolutionary Algorithms and Applications
(31)
Educational Games and Gamification
(25)
Affiliations
University College Dublin
University of Essex
Escuela Politécnica del Ejército
University of London
Microsoft (United States)